Kaldheim Set Review - Red

Jamie will be rating the cards on a scale of 1 to 10 for limited play. Melvin is just being Melvin.

Other Colors


 
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Arni Brokenbrow

Jamie: 7/10 3/3 haste for 3 plus could be nice late game as a "surprise, you lose!" with the boast

Melvin: Hi, it’s me, Arni, and this is what’s going on. About five years ago I fell through a dimensional portal behind a Burger King into the mystical, magic land of Kaldheim, where I upload a podcast every week….

 
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axgard cavalry

Jamie: 5/10 bear with upside seems fine

Melvin: Not sure if this card will be the goat in limited.

 
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basalt ravager

Jamie: 6/10 giant tribal will love this

Melvin: If you get your creature count high enough, this is basically a flame-tongue kavu. That’ll sure make your opponents salty.

 
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birgi, god of storytelling

Jamie: 7/10 a lot going on here... double boast could be cool, extra mana is nice, and the horn, while expensive is some nice card advantage in red

Melvin: Is there a story so long even a god can’t tell all of it?

 
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breakneck berserker

Jamie: 5/10 3/2 with upside is a-okay

Melvin: You’ll never know if his neck is broken with a beard that long.

 
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calamity bearer

Jamie: 7/10 giant tribal payoff card! this could get out of control quickly if not dealt with swiftly

Melvin: When the bearer of bad news is the bad news.

 
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cinderheart giant

Jamie: 6/10 expensive but its a removal spell attached to a big bod for 7 mana. I'm into it as a top end for giant tribal

Melvin: “Heartburn Giant” didn’t have the same ring as a card name.

 
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craven hulk

Jamie: 6/10 good stats and probs want to be attacking anyways

Melvin: Pity the poor person who gets this monster accidently in there goat yoga class. Also, if you aren’t familiar with goat yoga, please go look up goat yoga.

 
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crush the weak

Jamie: 7/10 the foretell makes this scary good... can set up for a board wipe mayhaps

Melvin: I’m more likely to Crush the Candy.

 
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demon bolt

Jamie: 9/10 kills most things and with foretell... I'm taking this over prretty much anything in draft

Melvin: I think I had a lemon bolt once, but I think Gatorade stopped making that flavor.

 
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doomskar titan

Jamie: 7/10 most likely wont be able to afford other creatures when you play this, but still a 5/4 haste for turn plus team pump is a great top end card

Melvin: Skar Titans, Go!

 
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dragonkin berserker

Jamie: 7/10 will be able to get a 5/5 for 5 on turn 5, if able to equip or give evasion this card is a straight up bomb

Melvin: This card has the potential to churn out dragons faster than Christopher Paolini.

 
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dual strike

Jamie: 7/10 this legit scares me with foretell... going to be a blowout many times

Melvin: Wait, so I can’t get Uber Eats or Grub Hub right now?

 
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dwarven hammer

Jamie: 6/10 not super thrilled with the 5/1 trample creature this makes... too tiny of a butt... but this will be nice on evasive creatures

Melvin: Whenever you cast this please say “Stop! Hammer time!” Thank you.

 
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dwarven reinforcements

Jamie: 5/10 fine stats for 4 mana but not super exciting

Melvin: Hey, sometimes it’s small help or no help.

 
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fearless liberator

Jamie: 5/10 probably going to die when it attacks since its so tiny, but giving evasion would be exciting

Melvin: This guy is what you get when you combine Santa Claus and Assassin’s Creed.

 
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fearless pup

Jamie: 10/10 for CUTENESS OMG. but actually... 5/10 the activation is pricey but should get through a bunch of stuff, exciting if equipped

Melvin: Soon to be a Disney full length feature.

 
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frenzied raider

Jamie: 7/10 boast tribal wants this... and I LOVE 2 drops that scale up while the game goes long

Melvin: Why do I keep typing “raid er”? I always seem to want to put a space in raider.

 
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frost bite

Jamie: 6/10... 8/10 with heavy snow... the price is right on this removal spell

Melvin: Frost trolls can have a little Leidurr, as a treat.

 
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goldspan dragon

Jamie: 8/10 big chonking flying haste is an easy choice!

Melvin: Crossing that could be the definition of a bridge too far.

 
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hagi mob

Jamie: 5/10 big enough body to attack well and get use out of boast

Melvin: This is what it looks like when Hall H lets out.

 
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immersturm raider

Jamie: 4/10 2/1 for 2 with rummage effect is just ok, unless you are looking to cheat stuff into the graveyard

Melvin: These raiders are way more grumpy since they moved to Las Vegas.

 
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magda, brazen outlaw

Jamie: 6/10 dwarf tribal! it's a bit tiny and fragile for my liking though, so getting to search might be tough

Melvin: Is she doing the Captain Morgan pose on the back of a dragon? 10/10.

 
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open the omenpaths

Jamie: 4/10 unless you are super desperate for fixing, the first part of the card seems unplayable. and the second part is not very exciting for 3 mana

Melvin: A terrible Magic card, but you knew that when you saw that Tibalt was on it.

 
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provoke the trolls

Jamie: 7/10 could buff a big chonker for the win! I like the flexibility of this card... 3 damage to any target is nice too

Melvin: I do this by mispronouncing words on the podcast.

 
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quakebringer

Jamie: 8/10 big body shocking opponent every turn... even from the graveyard! Shouldn't be too hard to draft some Giant friends.

Melvin: I’d make a reference to “Quake” the video game, but it came out in 1996 and people not getting it would just make me feel old.

 
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reckless crew

Jamie: 4/10 this is going to be tough to make good... if you happen to draft 8 + vehicles and equipment spells this would be great. otherwise... not so much.

Melvin: That dwarf in the middle is living his best life.

 
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run amok

Jamie: 5/10 I personally love effects like this... draft like 5 of these and you're opponent is gonna have a bad time. Fine combat trick since grants evasion.

Melvin: This describes when TJ is the imposter in Among Us.

 
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rune of speed

Jamie: 5/10 replaces itself right away, but haste isn't really super desirable, unless late game on a big chonker.

Melvin: A good speed rune will get you through Super Mario Brothers 3 in about 20 minutes.

 
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seize the spoils

Jamie: 4/10 i don't love that it's sorcery.. you are spending two cards to get two cards

Melvin: You should really steal fresh stuff before spoiled stuff.

 
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shackles of treachery

Jamie: 4/10 expensive, the 2nd part of destroying equipment won't be relavant too often

Melvin: It’s Act of Treason and Unforge cuffed together on one card.

 
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smashing success

Jamie: 4/10 sideboard card against heavy artifact decks or maybe 3 color decks

Melvin: Are they stepping on the glass already? Mazel Tov!

 
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squash

Jamie: 7/10 awesome in giant tribal

Melvin: You butternut pass this card in draft, it’s going to be acorn-erstone in every red deck. Turn your opponents creatures into spaghetti with this instant, and most pump-kin spells won’t even save them.

 
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tibalt’s trickery

Jamie: 5/10 red counter weird! but also, opponent still gets to cast another spell which may or not be worse for you.

Melvin: The greatest trick Tibalt ever pulled was convincing the story people at WotC to make him the main villain in this set.

 
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toralf, god of fury

Jamie: 8/10 god strong, hammer might be more annoying.. unattaching and dealing 3 damage to any target is nasty

Melvin: Wake me up when the god of Furries gets here.

 
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tormentor’s helm

Jamie: 5/10 cheap equipment, effect is fine

Melvin: Standard dress code at the IRS in the Audits department.

 
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tundra fumarole

Jamie: 8/10 cheap removal

Melvin: With enough snow mana, this is less of a fumarole and more of a free roll.

 
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tuskeri firewalker

Jamie: 6/10 that boast though!

Melvin: I was less impressed with firewalkers after I found out that those coals don’t really get that hot.

 
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vault robber

Jamie: 5/10 fine in dwarf tribal, otherwise not super exciting

Melvin: I’m more of a refrigerator raider than a vault robber.